
I
am something of a snob when it comes to Harry Dresden. That isn’t to
say that I hated the television series, I just wish they would have called
something else. Anything
else, in fact, other than The Dresden
Files. It was with some
trepidation, then, that I approached the latest adaptation of the first novel,
Storm Front, into a graphic novel from Dabel Brothers. I was prepared for large chunks of
story to be missing, but I was also excited to see one of my favorite novels
rendered visually. Where I ended
up was somewhere squarely between misery and satisfaction.
Can
You Dig It?
By
Michael
C. Riedlinger
Editor-In-Chief
Film
adaptations usually go one of two ways.
Either they stick solely to the source material, recreating it frame by
frame, or they veer off in their own direction so horribly, they may as well
change the title. So then, what
happens when you take a classic Greek story, turn it into a novel, which then
gets turned into a beloved cult classic that has almost as many versions as
main characters, and then try to turn that into a comic book? You get the skillfully represented The Warriors from Dabel
Brothers Publishing.
Brian Wood’s DMZ has been running for three years now, and is still one of the most interesting critiques of American involvement in Iraq and Afghanistan to date. The latest installment, DMZ Vol. 6: Blood in the Game, examines provincial elections held overseas through a lens of hip-hop panache and old-fashioned American dystopianism.
Grant Morrison is perhaps one of the most interesting writers to take on the Batman mythos in the modern era since Frank Miller used the Caped Crusader to prove graphic novels were more than just a child’s medium in The Dark Knight Returns. This latest effort, Batman: R.I.P., delves into the realm of psychology to explore what makes a person who they are. More importantly, Morrison tells an intriguing story while doing it, and we reap the benefits.