Manhunt 2

The Most Controversial Game in America...again By J. Sternberg
            Rockstar Games is at it again, adding another title to their already bloated list of video games that have children's rights groups up in arms. Manhunt 2 is the newest addition to the Rockstar games' titles that push the envelope. I've watched the YouTube uncensored play-through, and I've taken on several levels of the newest piece of near contraband on the shelves of your local retailer. Seeing as I have not completed the game, I cannot consider what I have to say a full review, but I will state that this particular "game" is something that is way more sizzle than steak. Art, entertainment, filth, whatever you see video gaming as (although if you subscribe to the theory that games are filth I doubt you'll read this article) Manhunt 2 is nothing short of a "what can we do next?" spectacle that is destroyed by censorship, and by all rights could be considered the lynchpin in the argument for games being rated AO (Adults Only) by the ESRB. Much like previous Rockstar blockbuster Bully, Manhunt 2 was banned in several countries, not one of them being the great US of A, where we champion freedom of expression the same way WoWtards champion the ultimate badass that is Chuck Norris. The game introduces players to a Brainscan-like murder simulation where you have to kill your way to freedom, with the most visceral and violent actions as your road to success.             Manhunt 2 is a game that plays simply on the masochistic tendencies of the player. The more brutal your killing spree, the better and more rewards you reap as you play through. The question remains: are video games as a whole art? I can't answer that question, not being an expert on "art". I can say that if this is a free country, games like Manhunt 2 should be available to reasonable adults, who understand fully what they're getting into, and whether or not they can handle it. This game is not for kids. Let me say this right now so that I am crystal clear, not all video games are for children. To believe that because Mario Sunshine is a video game, and since Mario is aimed at children, all video games are for children is as foolish and ignorant as believing that Cinderella being on DVD makes every film captured on DVD “for children”, even the "special" movies you have behind that thing in, ya know, that place. If you can't handle that, the only thing I can suggest is that you proceed straight to fuck off, then ahead to die, but do not pass GO or collect 200 dollars.             Now that that rant is out of the way, I have to say that Manhunt 2 is at its best a great argument for the AO rating. Is it playable? Sure, Does it feature ridiculously copious amounts of sexuality and violence? Absolutely. Does it have a story? Yeah, albeit not a great or original one. Is its content acceptable for the same audience as films rated NC-17? Yes. Is it on the same line as movies like Scarface, or Hostel? No, I'm afraid not. Manhunt 2 limped on to store shelves, cut like a special edition of Star Wars and censored like a radio edit, and the game suffered for it. While the first game was a sick and twisted bit of the ultra-violence that provided more scares per minute than anything John Carpenter could bring to the table, the second comes across as a derivative, made for late night TV edit that just sucks on all fronts. The reviews aren't positive, the sales aren't stellar, and the consumer reaction has been a solid "what the fuck did they do to my game??"             I believe that the choice to play an AO version Manhunt 2 should be left solely up to the consumer. I know that at my age, I can buy cigarettes, alcohol, pornography, lottery tickets, or stuffed animals, and yet, due to the ESRB, certain Mom and Pop lobbyists, and a certain senator with a sand dune in her vagina, I'm not allowed to buy explicit interactive content, in this "free country." The ESRB (electronic software ratings board) has a host of ratings, ranging from EC for early childhood, for games like Dora the Explorer, all the way to M for Mature, for games like Grand Theft Auto: San Andreas, yet the AO, Adults Only stamp equals a kiss of death. The issue at heart and what we as consumers, adults, and/or parents need to understand is that these ratings ARE in place for a reason, and we need to do our part to make these games acceptable for adults. If you can't agree to that, then think of a movie, or book you love, and a few people who are out of the know deciding that it is contraband, and should not exist. You may never want to watch a Vivid Video DVD, and I may never want to read The Bridges of Madison County, but I'll never judge you for it.

Comments

I'm torn on games like

I'm torn on games like Manhunt just like I am on books or movies that portray serial killers and their like in a positive or heroic fashion. What makes Rockstar and Manhunt so different than ANY other game that depicts violent murders and questionable content is that at the heart of it, Rockstar does it all on purpose. Manhunt 2 isn't a game built around an interesting story that needed to be told, it is built around the concept of ultra violence knowing that it is going to stir the media cauldron and help the final sales numbers. Thankfully in this case, it seemed to have failed.

Grand Theft Auto, despite its violence, is rarely over the top and actually introduced quite a few gameplay elements that had never been seen before or that had never been used in such a successful manner. Bully greatly lightened the violence and is arguably the best outing Rockstar has ever had with their "sandbox" genre of games. Manhunt is not like either of these titles. It is violence for the sake of violence, and whether or not someone can pull some "art" excuse of their ass doesn't change that.

Yes, in the US adults should be able to buy whatever schlock they want, but does something like this even deserve to be made in the first place? The initial banning was wrong, yes, as movies like Hostel are far more violent, but I'm not pro Hostel either.

Yet Another Example Why Canada Looks Better Every Day...

I know Canada doesn't have the same setup as us, and sure they enjoy "less freedom"; but when things like this happen, it makes me want to run into its brutal, cold embrace. When all of the furor about Manhunt 2 started to come to a head, I began to weep for the country that was. There once was a time when we as Americans could decide what we wanted and what we didn't care about. This was before ratings and parental advisory labels. A time when , gasp, PARENTS would be the deciding factor in what their children were force-fed by the media. Sure, the Jones clan doesn't need to play games like this. I'm much happier with Lego Star Wars for the Brood, but what happens when I've had a crappy day at the old foundry and I just want to shoot someone? Now, the government is telling me what I can or cannot play? Shit, even worse is the fact that the bastion of "family values" Wal-Mart has decided that it won't carry any AO games. This is solely a decision based on profitibility. You can make AO games to your heart's content, but it seems like no one has the cojones to carry them. Fucking pusbags. Let the parents filter what is done, and leave my gaming to me. Bottom line.

Its not just Wal-Mart

Its everyone, Gamestop, Wal-Mart, Best Buy, nobody carries A-O games. The console manufacturers, will not allow A-O games on their systems.
Its not just Manhunt, (and Gerald, I agree to some extent) Its that if there were no limits on what developers could say or do in their games, they could have a huge impact on a lot of different subjects. What if instead of making a war game a fragfest, they showed the horrors of war? Or if they made a game that actually showed the reality and effect of gang violence? I sell this crap to people every day, and for some people games are all they understand.
Some people know more about the field events of WWII because WWII was made interesting when it was made interactive.
If someone took the initiative to make a WWII game that featured the holocaust, a Vietnam game that showcased the shit and sense of hopelessness, or a gang title that showed the real brutality of the streets, (the rape, drugs, violence for no reason other than profit) in a realistic way, that may make the jugheads out there who only play games, might get something else.
Interactive entertainment is extremely powerful, but could be so much more if it were allowed the freedom that films, books, and the internet are allowed.

Personally...

I would welcome a game that realistically portrayed the horrors of war. I think that with the Army releasing America's Army, they are in fact glamourizing what is a truly ugly experience. Now that games are more immersive, it should only be a matter until we get a truly wonderful game. How about this idea?

You and three other friends join a "clan", or squadron. You begin in a basic training session with rhythm and/or motion based events. After all of you complete it (and you all have to...), it's on to combat. However, the twist is that once your player dies, that's it. You are dead in the video game world. You can create another character, but you have to go through it all again. It would give people a better idea how it really is. Have it possible to be caputred and tortured. Have gunshots do real damage to your character. The technology is there to do a pretty ok version of this right now. Imagine where everything will be next year or the one after. Have it compatible with those personal viewer screen glasses with the surround sound earbuds. That way, it's be as immersive as possible.

Now, that's a game I could see the Jones family getting to. Something to educate, as well as horrify...

That's exactly what I mean

FYI, The Sternberg fam has been playin the shit out of lego star wars. They're two completely different things.
If games want to be considered art, they need to elevate themselves, and do so without restriction. Its time that developers take they're stance of "games are art" to a new level.
If someone had the balls to do that, I don't think anyone would argue that games are just "kid stuff"
It could be that way for any topic out there. I don't know if I'd have the stomach to play everything, but at least it would be my choice, and being of sound mind and body, over the age of 18, at least I could see what the hell the fuss is about.

Games as art has already

Games as art has already happened and does need to be something that is more publicly recognized but this is the wrong game to try to push that argument on. Manhunt 2 isn't art and it never set out to be. The developers weren't setting out to put their unique visions and ideas into this game, they were out to make a scene and cause controversy in the hopes that it would drive sales.

While it is in no way a murder simulator as people like Jack Thompson would lead you to believe it does push the boundaries of good taste.

BORING

i made the mistake of renting manhunt 2 for 6 days, thinking i'm in for quite a treat because i loved the first one. what did i get?...another "secret government project experimenting on people and you have to find the truth" game. i was bored shitless an hour in to it, and i took the damn thing back the very next day. not only that, but due to a bug in the game i got frozen in one spot about THREE MINUTES into the gameplay....what a piece of shit. the kill sequences, while cool in theory if we would have been able to see them, gave me a MAJOR headache. i feel sorry for the people who play this suckfest. i WAS just going to buy the damn thing, as it's only 30 bucks at my local Kmart, but i'm DAMN GLAD i didn't because there's nowhere around here to sell it to (gamestop, EB).

fuck this game. fuck it right up it's stupid ass.